| Pages: [1] 2 3 4 |
1. Sticky:Dev Blog: Anomalous Materials: The Research Race of YC 116 - in EVE Information Portal [original thread]
Maybe a lottery would have been a better choice of an event? You know, the "points" are "tickets" for the draw.
- by Dread Nanana - at 2014.10.08 15:47:00
|
2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Add static 0.0 to High Sec WH connections Each 0.0 region should get a few static 0.0 to High Sec connections so even far flung regions remain accessible despite logistic interdiction at choke points. Without such connections, some regions coul...
- by Dread Nanana - at 2014.10.02 19:05:00
|
3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Andrea Keuvo wrote: Zhul Chembull wrote: So you guys think this will stop everyone from dropping a fleet on ya ? They wont need to after they control the choke points. Sub-cap fleets again is all it is going to be. The people in smaller alli...
- by Dread Nanana - at 2014.10.01 23:50:00
|
4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Galphii wrote: The galaxy isn't huge if you can just JC everywhere. You want to make eve big again? Fix this soon. How about multiple characters that can be deployed in multiple areas at the same time? Because that never happens. JC is not ...
- by Dread Nanana - at 2014.10.01 23:44:00
|
5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
AssandTits wrote: Taking Fountain for example, there is ONE system in range of Hophib under the new mechanics .. good luck getting ANYTHING into that system without a forceful response. Sov mechanics will be changing too. You are still thin...
- by Dread Nanana - at 2014.10.01 23:37:00
|
6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Allison A'vani wrote: Grayscale, do you not remember that t2 ships cost 10x as much as they do now for this very reason? T2 ships cost as much as they did because of T2 BPOs and monopolies. When CCP nuked reprocessing and drones, I thought ...
- by Dread Nanana - at 2014.10.01 23:19:00
|
7. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Nys Cron wrote: As lowsec corp it will be A LOT harder to get supplies, especially for small corps that can not escort their Freighters into lowsec. I didn't know that low-sec logistics were so strained that you are out of 5LY range for mos...
- by Dread Nanana - at 2014.10.01 19:23:00
|
8. Sticky:New Notifications - official feedback thread - in Player Features and Ideas Discussion [original thread]
Slow notifications.... So what is slow about them. Since I never delete notifications, just mark them as read, when I enabled new feature there was 550 or so. Clicking on the little icon to list them, proceeded to list them. The list was expanded...
- by Dread Nanana - at 2014.09.30 23:12:00
|
9. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
Suzuka A1 wrote: Diivil wrote: Cynoing in to a POS with forcefields down and then putting them up has been ruled as an exploit right? People still do that all the time. Is it really an exploit?! Is there an actual list of exploits? It wo...
- by Dread Nanana - at 2014.09.20 20:19:00
|
10. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
CCP, can you draw a line? Since distance for forcefield is calculated already, therefore the answer is Yes, you can. So, instead of making force field some sort of a cyno jammers, when someone lights a cyno within 25km of force field, just move ...
- by Dread Nanana - at 2014.09.20 20:16:00
|
11. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
Retar Aveymone wrote: you cannot simply rely on local hubs because the eve economy is set up to require trading: ice, moon minerals, and regular minerals are regional. you simply must import low-ends, non-regional moon minerals, and the non-loc...
- by Dread Nanana - at 2014.09.18 21:46:00
|
12. Snr GM allegedly rules "Starbase Forcefield Ship Bumping" ... - in Jita Park Speakers Corner [original thread]
Paul Tsukaya wrote: UPDATE: We now have a sisi video of a titan being bumped out of a POS shields in a way that is supposedly not an exploit: https://www.youtube.com/watch?v=oveOq2MQ4sA Yeap, that does not look very innocent. Looks like a...
- by Dread Nanana - at 2014.09.11 16:53:00
|
13. Evernus - your ultimate trade tool - in EVE Technology Lab [original thread]
Pete Butcher wrote: [quote=Dread Nanana] Thanks for your suggestions/observations. There's room for improvement, especially in the copyright/legal part and in time all will be straighten up. I would like to address some points: 4. I am in Scot...
- by Dread Nanana - at 2014.08.28 04:06:00
|
14. Evernus - your ultimate trade tool - in EVE Technology Lab [original thread]
I've just looked at the source code, and let me tell you, it looks pretty good. It's mostly readable and easy to understand, which is more than I can say for some projects. If there is anything to improve, Generally, I would not indent name...
- by Dread Nanana - at 2014.08.27 20:33:00
|
15. SiSi Changes - Hyperion preparation - in Test Server Feedback [original thread]
Nice summary. But what happened to the "invention changes are very next thing because we run out of time"?
- by Dread Nanana - at 2014.08.10 03:47:00
|
16. Sticky:Reserved #4 - in Wormholes [original thread]
This is an excellent change. And the reason is perfectly clear. It disallows risk-free defensive hole rolling when some enemy fleet is visible 2 WH away. No ifs-and-buts about it. Every comment here is about fight avoidance, even the ones that att...
- by Dread Nanana - at 2014.08.10 03:34:00
|
17. Sticky:Reserved #4 - in Wormholes [original thread]
Traiori wrote: 20km or 40km, the time it takes a dread to warp off a hole and back to the hole remains the same. All the issues that we've brought up previously are still problematic, so I'll bring them up again on behalf of the community: 1) ...
- by Dread Nanana - at 2014.08.10 01:48:00
|
18. Invention - interfaces should be used up during invention - in Science and Industry [original thread]
Hakan MacTrew wrote: Anyway, OP, what purpose would consumable interfaces have? The way I see it, I don't need to buy a new operating system every time I do something with my computer. I don't see your reasoning behind the proposal; logically...
- by Dread Nanana - at 2014.08.03 21:07:00
|
19. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Lynx Sawpaw wrote: TLDR; None of our discussion is being paid any attention to at the moment. CCP only listens when they want to listen. Guess it's time to shoot the statues outside Jita and Amarr again. CCP doesn't listen, but CCP does watch....
- by Dread Nanana - at 2014.08.03 21:00:00
|
20. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Doc Hollidai wrote: 1. Rolling holes with capitals will be a thing of the past as you now have 5 minutes of your capital exposed which people won't do. So if you're not using capitals, then you won't be putting nearly as much mass on a hole as ...
- by Dread Nanana - at 2014.08.03 20:35:00
|
| Pages: [1] 2 3 4 |
| First page | Previous page | Next page | Last page |